BlockEntityUpdatePacket¶
@Serializable
data class BlockEntityUpdatePacket(val pos: SBlockPos, val updates: Map<String, BlockEntityStatePacket.SerializedValue>)
A network packet that carries block entity state updates from client to server.
This packet is used to send client-side modifications of block entity properties back to the server.
Constructors¶
BlockEntityUpdatePacket¶
constructor(pos: SBlockPos, updates: Map<String, BlockEntityStatePacket.SerializedValue>)
Types¶
Companion¶
object Companion