fun <T> GuiGraphics.scissor(
minX: Int,
minY: Int,
maxX: Int,
maxY: Int,
block: () -> T): T
Runs block with scissoring enabled to the [minX, minY, maxX, maxY) rectangle, disabling it again afterwards. Saves the manual enableScissor(...) / disableScissor() pairing renderers otherwise need around clipped content.