HoverEventBuilder¶
class HoverEventBuilder
Functions¶
build¶
fun build(): HoverEvent
entity¶
fun entity(
type: EntityType<*>,
uuid: UUID,
name: Component? = null,
block: ComponentBuilder.() -> Unit? = null
)
item¶
fun item(stack: ItemStack)
text¶
fun text(block: ComponentBuilder.() -> Unit)