ConnectorAnimation¶
enum ConnectorAnimation : Enum<ConnectorAnimation>
How NodeTreeView animates the connector between a node and its parent over time. Layered on top of ConnectorStyle, except ConnectorStyle.DISCONNECTED, which ignores this.
Entries¶
NONE¶
No animation - a static line.
FLOWING¶
A repeating dash pattern marches from child to parent over a dim full-length base line.
Properties¶
entries¶
Returns a representation of an immutable list of all enum entries, in the order they're declared.
This method may be used to iterate over the enum entries.
name¶
ordinal¶
Functions¶
valueOf¶
fun valueOf(value: String): ConnectorAnimation
Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)
Throws
IllegalArgumentException-
if this enum type has no constant with the specified name
values¶
fun values(): Array<ConnectorAnimation>
Returns an array containing the constants of this enum type, in the order they're declared.
This method may be used to iterate over the constants.